Zero Gap Particle Trail
www.reddit.comGodotApr 15, 2026, 7:48 PM

A shader that manually emits particles within the particle shader itself -- no GDScript required, zero trail gaps even at high velocity. Just parent the node to anything that moves. Code + scene file at godotshaders.com/shader/zero-gap-particle-trail/
7Apr 16, 2026, 12:53 AM