Godot
Stop Using Nodes for Everything in Godot

Using nodes for everything in Godot can cause serious performance problems in some situations. The RenderingServer API lets you do a lot more, a lot faster. Firebelley shows a 12x speedup for instantiating and rendering 100+ items within a single frame in this Alchemortis devlog.

9Apr 15, 2026, 10:39 AM