Godot
SpriteStacker V0.3: Voxel Editor (3D glTF Export), Drawing Tool, Smooth Shading and more

SpriteStacker V0.3: new integrated drawing tool with palette loading and alignment guides, a slice editor, a full 3D Voxel Editor with glTF export (Blender-ready), and smooth normal shading for renders and spritestacks. ~1 week of dev total. Mostly feature-complete; V1.0 will be a UI cleanup pass. Free at berlinnights.itch.io/sprite-stacker

11Apr 14, 2026, 5:27 PM