My Godot Project Had 100,000+ Files. Here's How I Fixed Slow Export Times
www.reddit.comGodotJun 9, 2026, 2:59 PM
Randomized 2D avatar parts bloated a project to 100k+ files -- editor search and exports went from seconds to minutes. Fix: separate Godot project for static assets, exported as PCK, loaded at runtime. Short video in post; EditorPlugin triggers re-export from main project.
5Jun 9, 2026, 6:17 PM